Component list
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The list of all components is made (all Paper componnets, not Ink!) and all their parameters are measured and registered. Those parameters include X and Y dimensions, X and Y center coordinates, number of selected pixels, and the Euclid`s distance from the center of the frame.

This is the hard task for MPU and it takes a lot of time to execute, almost 150 ms. All standard connected components algorithms use aditional buffers which take as much more RAM as the main frame buffer, so I had to develop my own algorithm for "poor man's" processing unit with limited data memory.

 

 

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0. Home
H. Hardware
L. Lighting
1. Frame fetch
2. Ball locate
3. Stretching
4. Unsharp mask
5. Component selection
6. Holes and scratches
7. Component shrink
8. Invert selection
9. Component list
10. Select best circle
11. Angle detection
12. Rotate selected
13. Select broad lines
14. Selected components list
15. Components scaling
16. Histogram
17. MSE and voting
C. Conclusion